AI Insights · Timothy · October 2021
Top 5 Geolocation Games on Android in Egypt Q3 2021
Discover the performance of the top 5 geolocation games on the Android platform in Egypt during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 geolocation games on the Android platform in Egypt showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Pokémon GO from Niantic, Inc. saw significant fluctuations in both revenue and user engagement. Weekly revenue peaked at $548 in the week of July 19, followed by a gradual decline, ending the quarter at $136. Downloads spiked dramatically mid-July, reaching 19.3K in the week of July 12, but later stabilized to around 1K per week. Active users also showed a notable increase early in the quarter, peaking at 69.8K in mid-July before stabilizing around 49.7K by the end of September.
Jurassic World Alive by Jam City, Inc. experienced a varied revenue pattern, peaking at $83 in mid-July and ending the quarter at $47. Downloads saw a significant jump in late August, reaching 1.5K, and maintained a steady rate around 300-400 per week thereafter. Active users showed an increase from 1.9K at the start of the quarter to a peak of 2.9K in late August, finishing at approximately 2K by the end of September.
COIN: Always Be Earning from XY Labs, Inc. had a modest revenue performance in Egypt during the quarter. Revenue increased from $7 in late August to $56 by the end of September. However, there were no notable download or active user metrics provided for this period.
Five Nights at Freddy's AR by Illumix Inc. displayed consistent download numbers throughout the quarter, averaging around 300-400 downloads per week. The weekly active users remained stable, starting at 4.2K in late June and ending at 4.2K by the end of September. Revenue was minimal, with a peak of $95 at the beginning of the quarter and dwindling to zero in subsequent weeks.
The Walking Dead: Our World from Next Games had minimal financial impact, with negligible revenue throughout the quarter. Downloads were also not recorded. Active users decreased steadily from 350 in late June to 156 by the end of September.
For more detailed insights and data, visit Sensor Tower.